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Gunther


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Gunther

About this project: A combination of organic modeling and texture maps, the character “Gunther” was brought to life by Clint in 3ds Max and Photoshop. Clint’s creative ability is the result of his firm grasp of Game Modeling, Lighting and Texture, and Character Modeling—the building blocks of innovating 3-D characters and key skills taught in The Art Institute of Phoenix’s Game Art & Design program.

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Gunther

Name: clint maclean, Alumni
School: The Art Institute of Phoenix
Area of study: Game Design & Programming
Media: Computer Generated Image
Exhibit Date: 12/01/2009
Tags: game design,The Art Institutes
About this work:
A combination of organic modeling and texture maps, the character “Gunther” was brought to life by Clint in 3ds Max and Photoshop. Clint’s creative ability is the result of his firm grasp of Game Modeling, Lighting and Texture, and Character Modeling—the building blocks of innovating 3-D characters and key skills taught in The Art Institute of Phoenix’s Game Art & Design program.

Gunther Back

Name: clint  maclean, Alumni
School: The Art Institute of Phoenix
Area of study: Game Design & Programming
Media: Computer Generated Image
Created on: 1/8/2010 12:00:00 AM
Tags:
Subject of this work:
About this work:
A combination of organic modeling and texture maps, the character “Gunther” was brought to life by Clint in 3ds Max and Photoshop. Clint’s creative ability is the result of his firm grasp of Game Modeling, Lighting and Texture, and Character Modeling—the building blocks of innovating 3-D characters and key skills taught in The Art Institute of Phoenix’s Game Art & Design program.

Gunther Front

Name: clint  maclean, Alumni
School: The Art Institute of Phoenix
Area of study: Game Design & Programming
Media: Computer Generated Image
Created on: 1/8/2010 12:00:00 AM
Tags:
Subject of this work:
About this work:
A combination of organic modeling and texture maps, the character “Gunther” was brought to life by Clint in 3ds Max and Photoshop. Clint’s creative ability is the result of his firm grasp of Game Modeling, Lighting and Texture, and Character Modeling—the building blocks of innovating 3-D characters and key skills taught in The Art Institute of Phoenix’s Game Art & Design program.

Gunther Final

Name: clint  maclean, Alumni
School: The Art Institute of Phoenix
Area of study: Game Design & Programming
Media: Computer Generated Image
Created on: 1/8/2010 12:00:00 AM
Tags:
Subject of this work:
About this work:
A combination of organic modeling and texture maps, the character “Gunther” was brought to life by Clint in 3ds Max and Photoshop. Clint’s creative ability is the result of his firm grasp of Game Modeling, Lighting and Texture, and Character Modeling—the building blocks of innovating 3-D characters and key skills taught in The Art Institute of Phoenix’s Game Art & Design program.
4050 Views | Uploaded: 12/21/2009  
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