Media Arts & Animation

Course Listing

Media Arts & Animation
Bachelor of Fine Arts
Published June 1, 2016
This program can be completed on ground, blended (plus) or online.

Student Learning Outcomes

See ge.artinstitutes.edu/programoffering/3047 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

1. Communication: Graduates are skilled visual communicators, tell a story visually, and possess written and oral skills that enable them to communicate effectively with prospective employers, colleagues, and clients.

2. Collaboration: Graduates demonstrate the ability to work on team-based projects

3. Design: Graduates demonstrate application of learned concepts from foundation level art courses. These include: drawing, color, form, design, composition and foundation level digital art skills.

4. Animation: Graduates demonstrate a practical understanding and application in the principles of animation, acting and movement, and cinematic storytelling as it relates to 2D and 3D animation.

5. Problem Solving: Graduates possess the creative design skills to conceptualize, and develop an animation; critiquing skills that lead to evaluation and editing; problem-solving skills to resolve unsatisfactory elements of an animation; graduates understand the process of project management.

6. Conceptual: Graduates demonstrate the ability to conceptualize, plan, execute, and deliver quality animation projects.

7. Technical: Graduates demonstrate an applied technical knowledge of animation tools and software according to current industry standards.

8. Context: Graduates possess an ability to apply real world observations to animation, an understanding of the human figure; understand the principles of acting and staging; understand animation in social, cultural, and historical contexts; and have the research skills needed to develop animation elements.

9. Professionalism: Graduates demonstrate professionalism, through the creation and presentation of a demo-reel and self-promotion package, according to current industry standards.

Program Courses

Core Courses
MAAB101 Language of Animation & Film
MAAB102 Life Drawing & Gesture
MAAB111 Animation Principles
MAAB112 Short Format Storytelling
MAAB202 Character & Object Design
MAAB204 Acting & Movement for Animators
MAAB213 3D Modeling
MAAB222 Storyboarding & Animatics
MAAB223 Hard Surface & Organic Modeling
MAAB232 3D Animation
MAAB233 Motion Graphics
MAAB242 Character & Technical Modeling
MAAB243 Material & Lighting
MAAB302 3D Character Animation
MAAB303 3D Character Rigging
MAAB312 Animation Studio
MAAB313 Advanced Lighting & Texturing
MAAB323 Emerging Technologies for Animation
MAAB333 Dynamics and Simulation
MAAB343 Pre-Production Team
MAAB363 Advanced Illustration for Production
MAAB403 Production Team
MAAB406 Internship or alternative program-relevant course
MAAB409 Portfolio Production
MAAB419 Portfolio Presentation

Supporting Courses
DFVB353 Compositing for Digital Film
FND105 Design Fundamentals
FND110 Observational Drawing
FND120 Perspective Drawing
FND135 Image Manipulation
FND150 Digital Color Theory

General Education Courses
GEN101 English I
GEN102 English II
GEN105 Effective Speaking
GEN150 Mathematical Concepts and Connections
GEN399 General Education Capstone
Fine Arts - GEN205-GEN212

Program Electives

Humanities & Fine Arts 200-Level Elective
Humanities & Fine Arts 300-Level Elective
Mathematics Elective
Life Science 200-Level Elective
Physical & Life Science 200-Level Elective
Physical & Life Science 300-Level Elective
Social Science 200-Level Elective
Social Science 300-Level Elective

TOTAL CREDITS REQUIRED FOR GRADUATION: 180

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Note: The Art Institute of Michigan reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.