Game Art & Design

Course Listing

Game Art & Design
Bachelor of Science
Published June 1, 2016
This program can be completed on ground, blended (plus) or online.

Student Learning Outcomes

See ge.artinstitutes.edu/programoffering/2122 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

Upon successful completion of the program, graduates will have the opportunity to:

  • Demonstrate the ability to apply design and art skills, both traditional and digital, towards game related projects.
  • Employ the principles of gaming, to plan, design, and create environments, level play, background stories, and characters.
  • Demonstrate the requisite skills in presentation, interviewing, networking, resume-building and game business knowledge critical to seeking an entry-level artist and/or designer position in the industry.
  • Demonstrate the ability to apply the skills necessary to create quality, game-ready assets using industry standard techniques and tools.
  • Demonstrate knowledge of the managerial and developmental aspects of the game production pipeline and demonstrate knowledge of planning, budgeting, specifications, constraints, scope, teamwork, problem solving, and deadlines that go into making a market-ready game.

Program Courses

PROGRAM COURSES

RS092 College Success
FND105 Design Fundamentals
FND110 Observational Drawing
FND120 Perspective Drawing
FND135 Image Manipulation
FND150 Digital Color Theory
GADA101 Introduction to Game Development
GADA102 Interactive Storytelling
GADA202 Game Design & Game Play
GADA203 Texture Mapping for Games
GADA205 Concept Design & Illustration
GADA212 Level Design
GADA213 Game Modeling
GADA222 Advanced Level Design
GADA223 Advanced Hard Surface & Organic Modeling
GADA233 Material & Lighting for Games
GADA243 Programming for Artists
GADA253 Environmental Modeling
GADA302 Mobile & Social Game Design
GADA303 Game Prototyping
GADA312 Game Animation
GADA313 Advanced Game Prototyping
GADA314 Team Production Planning
GADA323 Team Production I
GADA403 Team Production II
GADA406 Internship or Elective 5*
GADA409 Portfolio I
GADA419 Portfolio II
MAAA102 Life Drawing & Gesture
MAAA111 Animation Principles
MAAA202 Character & Object Design
MAAA213 3D Modeling
MAAA223 Hard Surface & Organic Modeling
MAAA232 3D Animation
MAAA242 Character Modeling
MAAA243 Material & Lighting
MAAA303 3D Character Rigging
Elective
Elective 2*
Elective 3*
Elective 4*

GENERAL EDUCATION COURSES AND ELECTIVES

HU110 College English
HU111 Effective Speaking
HU130 Visual Language & Culture
HU430 General Education Capstone
MS111 College Algebra OR MS114 Traditional Geometry
Humanities Requirement – Upper Division
Humanities Art Requirement – Upper Division
Humanities Writing Requirement – Upper Division
General Education Requirement
General Education Requirement – Upper Division
General Education Requirement – Upper Division
Mathematics & Sciences Requirement – Upper Division
Social Behavioral Sciences Requirement
Social Behavioral Sciences Requirement
Social Behavioral Sciences Requirement – Upper Division

TOTAL CREDITS REQUIRED FOR GRADUATION 180

Program Electives

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Note: The Art Institute of California—Hollywood(a campus of Argosy University) reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.