Chaz Diggs

The Art Institute of California - Inland Empire alumni Chaz Diggs

The work I've done on all the games is huge to me. But turning the internship into a job is my proudest accomplishment. Chaz Diggs , Level Designer for Fenix Fire
Bachelor of Science in Game Art & Design , 2015 , The Art Institute of California—Inland Empire, a campus of Argosy University
Chaz Diggs is a level designer for Fenix Fire, an independent developer of original games for consoles, mobiles, and PCs based in Corona, California. Chaz is responsible for ensuring that game play is fun and intuitive at all levels. “I play the games looking for ways to improve on what we’ve already planned out,” he says. Chaz describes his work environment and co-workers as “amazing” and he’s energized by opportunities to show off his team’s work.

Chaz is proud to have earned his current position—he started with the company as an intern. “The work I’ve done on all the games is huge to me.” He draws inspiration from both large and small gaming companies. “People like Team Meat Games who [create] amazing indies are my heroes.”

Chaz, who in 2015 earned a Bachelor of Science in Game Art & Design from The Art Institute of California—Inland Empire, says his instructors provided insight into how to deal with the ins and outs of the gaming industry. “[They] prepared me to deal with the stresses.” Chaz recommends that current students make friends and network at every opportunity. He also says that the evolving world of gaming means that students need to stay on top of trends. “Project Morpheus and Oculus Rift [virtual reality devices] are changing how we want our games to work and allow players to truly become immersed.”

See http://ge.artinstitutes.edu/programoffering/330 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.