Media Arts & Animation

Course Listing

Media Arts & Animation
Bachelor of Science
Published June 1, 2016

Student Learning Outcomes

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  • Demonstrate basic principles of animation
  • Analyze real-world observations and apply to animation
  • Produce life drawings that depict gesture, motion, and utilize economy of line
  • Produce images that display differences in lighting and value that express moods and emotions
  • Apply the principles of design and typography
  • Identify various animation processes in their historical contexts
  • Produce stories and illustrate concepts through sequential images and storyboards
  • Produce traditional and computer animation
  • Produce 2D and 3D animation for a variety of applications
  • Integrate audio with animated compositions
  • Demonstrate compositing techniques using various animation sequences
  • Compose critical ideas for surface treatment, lighting, and motion of 3D models
  • Use computerized paint, titling, modeling and animation software programs to create images
  • Discuss and apply principles of lighting and camera techniques in computer animation
  • Formulate production schedules as part of the project management process
  • Determine compliance with copyright/trademark law, and obtain appropriate releases and permissions as necessary
  • Capture, manipulate, and edit an image using digital processes
  • Create and/or transform objects in a 3D environment
  • Create a reel and self-promotional package according to current industry standards

Program Courses


ART101 Drawing & Perspective
ART102 Fundamentals of Design
ART103 Color Theory
ART104 Observational Drawing
ART105 Life Drawing
BUS299 Internship
GAD201 Sculpture
GD107 Digital Imaging
GD411 Advanced Digital Imaging
IMD130 Interactive Motion Design I
IMD215 Digital Video Editing
MMA123 Storyboarding
MMA126 Conceptual Storytelling
MMA150 Principles of Animation
MMA161 Drawing & Anatomy
MMA201 3D Modeling
MMA202 Computer Paint
MMA211 3D Animation
MMA212 Camera & Lighting Techniques
MMA213 Advanced Life Drawing
MMA225 Hard Surface & Organic Modeling
MMA230 Audio for Animation
MMA235 Character Ideation
MMA240 Intermediate Traditional Animation
MMA250 Advanced Traditional Animation
MMA305 Background Design & Layout
MMA306 Character Modeling
MMA307 Materials & Lighting
MMA314 Character Rigging
MMA316 Character Animation
MMA321 Compositing
MMA325 Pre-Production Team
MMA327 Intermediate 3D Animation
MMA328 Advanced Lighting & Texturing
MMA405 3D Visual Effects
MMA406 Advanced 3D Animation
MMA412 Animation Production Team
MMA416 Computer Animation Studio
MMA420 Web Portfolio
MMA440 Portfolio Preparation
MMA450 Portfolio Presentation
VEMG200 Broadcast and Motion Graphics


COM101 Communication for College & Career Success
COM140 Speech & Communication
COM443 Advanced Communications
ENG110 English Composition
HUM201 Historical & Political Issues
MTH105 College Algebra

Credits Required 126

Credits Required 22


Program Electives

Credits Required 32
Print course listing

Note: The Art Institute of Las Vegas reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.