Media_Arts_Animation

Media Arts& Animation

I want to create my own future.

All kinds of industries—beyond just entertainment and media—need creative minds to bring ideas to life. Animators. 3D animators. Multimedia artists. Special Effects artists. Along with others, they put their skills and imaginations to work everywhere from film and TV to medicine and law. If you have the talent, passion, and tenacity to follow that career path, Media Arts & Animation degree programs can prepare you for a life of doing what you love. In our creative and supportive environment, you’ll use industry-specific hardware and software in an environment that’s as challenging and competitive as the real world. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be pushed, challenged, and, above all else, supported by experienced faculty*. It won't be easy. But nothing truly worthwhile ever is.

*Credentials and experience levels vary by faculty & instructors.

Degrees Offered

Bachelor of Science in Media Arts & Animation

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Science in Media Arts & Animation

Outcomes

See ge.artinstitutes.edu/programoffering/204 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

  • Graduates demonstrate application of learned concepts from foundation level art courses. These would include: drawing, color, form, design, composition and foundation level digital art skills.
  • Graduates demonstrate an applied technical knowledge of animation tools and software according to current industry standards.
  • Graduates demonstrate a practical understanding and application in the principles of animation, acting and movement and cinematic storytelling as it relates to 2D and 3D animation (as applicable).
  • Graduates demonstrate professionalism, through the creation and presentation of a demo-reel and self-promotion package, according to current industry standards.
  • Graduates demonstrate the ability to conceptualize, plan, execute, and deliver quality animation projects.- Graduates demonstrate the ability to work on team-based projects

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Certificate in 2D Animation

Quarter Credit Hours:
42
Timeframe:
Quarters

Gainful Employment

Outcomes

Certificate in 2D Animation

Outcomes

See ge.artinstitutes.edu/programoffering/3458 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

  • Upon completion of the Certificate in 2D Animation certificate program, graduates will be able to develop and execute accurate freehand drawings, render textures & tones on human figures, draw expressive images of body language, with weight and balance. They will be able to develop original characters, model sheets and compositions. They will be able to develop a production schedule and exposure sheets, design and render a presentation storyboard, apply camera angles, point of view, and a variety of shots.

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Certificate in 3D Animation

Quarter Credit Hours:
42
Timeframe:
Quarters

Gainful Employment

Outcomes

Certificate in 3D Animation

Outcomes

See ge.artinstitutes.edu/programoffering/3461 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

  • Upon completion of the Certificate in 3D Animation program, graduates will be able to create, build, and modify multiple complex 3D models, generate 3D animation, and animate 3D armatures. They will be able to create 3D models, create simple and complex surface materials, perform renders as well as prepare CG assets that are suitable for compositing into still or live action imagery. They will be provided with foundational tools that are used for animation, such as rigging and skinning, and will create animation to test the rig. Also, students will create 3D assets and environments from real world observations, camera positioning and animation to create mood and atmosphere, including depth of field, static, motion, zoom, pan, dolly and truck in camera movement for 3D computer animation

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Certificate in 3D Modeling for Games

Quarter Credit Hours:
39
Timeframe:
Quarters

Gainful Employment

Outcomes

Certificate in 3D Modeling for Games

Outcomes

See ge.artinstitutes.edu/programoffering/3459 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

  • Upon completion of the Certificate program in 3D Modeling for Games, graduates will be able to use a variety of advanced 3D modeling tools and techniques to create high quality models, both for characters and for environment/props. In particular, students will be able to generate realistic 3D models and also models optimized to meet strict polygon budgets for real time rendering in game applications. They will be able to apply materials and textures for realistic effects, and use lighting and camera techniques effectively for enhancing their models. They will be able to create models to meet animation requirements and animate those models.

View Academic Catalog

Classroom Experience

It's sink or swim. And I'm ready to dive in.

As a digital storyteller, you’ll find yourself right in the middle of a highly competitive, fast-paced and constantly evolving profession. That’s why it’s critical that you immerse yourself in learning every creative and production phase—from concept through delivery. In our program you’ll start with fundamentals in drawing, composition, color, and design. From there, you can learn to express your ideas in pictures and words. You can create the characters and their stories, then bring them to life in the worlds they inhabit. You can compose the shots and sequences of action, then edit it into a presentation ready for any screen. You’ll work with the same kinds of technology professionals use. You’ll be challenged with assignments drawn from the real world, and you’ll collaborate with your peers, just as you would in a production studio. See our gainful employment pages for possible careers that match the program that interests you.

What Will I Study?

Study Section

I'm ready to start telling stories.

Our Media Arts & Animation curriculum will truly put you to the test. Because it was designed by industry experts to help put you in a position to succeed in field where the only limit is your imagination. You'll study:

  • Digital Imaging
  • Life Drawing for Animation
  • Character and Object Design for Animation
  • Cinematic Storytelling
  • Digital Editing
  • Computer 3D Modeling and Animation
  • Principles of Animation
  • Acting / Movement
  • 2D Animation
  • Storyboard Rendering for Animation
  • Camera and Lighting Techniques
  • Creative and Collaborative Project Management
  • 3D Modeling
  • 3D Character Animation
  • 3D Textures
  • Web Animation


I'm looking for my proving ground.

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Media Arts & Animation degree programs are built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we temper the tough with the support you need to make your creativity marketable. We provide the mentoring and real-world experience you need to prevail, with faculty* who’ve worked in the field and internship possibilities at successful businesses. Here, you’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. So if your heart is telling you that you belong in a creative field, you belong here. It’s the hardest thing you’ll ever love.

*Credentials and experience levels vary by faculty & instructors.

 

The Art Institute of Virginia Beach, a branch of The Art Institute of Atlanta alumni Harlen Capen Photography is an extremely fast-paced career when it comes to new technology. Harlen Capen
Digital Photography, The Art Institute of Virginia Beach, a branch of The Art Institute of Atlanta, 2015