3D Modeling for Games

Course Listing

Game Art & Design
Published May 1, 2016

Student Learning Outcomes & Requirements

See ge.artinstitutes.edu/programoffering/3459 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

  • Upon completion of the Certificate program in 3D Modeling for Games, graduates will be able to use a variety of advanced 3D modeling tools and techniques to create high quality models, both for characters and for environment/props. In particular, students will be able to generate realistic 3D models and also models optimized to meet strict polygon budgets for real time rendering in game applications. They will be able to apply materials and textures for realistic effects, and use lighting and camera techniques effectively for enhancing their models. They will be able to create models to meet animation requirements and animate those models.


Program Courses

Program Courses

FNDA135 Image Manipulation
GAD442 Character Animation for Games Portfolio
GADA203 Texture Mapping for Games
GADA212 Level Design
GADA213 Game Modeling
GADA222 Advanced Level Design
GADA223 Advanced Hard Surface & Organic Modeling
GADA253 Environmental Modeling
MAAA102 Life Drawing & Gesture
MAAA213 3D Modeling
MAAA223 Hard Surface & Organic Modeling
MAAA243 Material & Lighting
MAAA252 Background Design & Layout

39 quarter credits required for a 3D Modeling for Games Certificate
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Note: The Art Institute of Pittsburgh—Online Division reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.