Media Arts & Animation

Course Listing

Media Arts & Animation
Bachelor of Science
Published January 1, 0001

Student Learning Outcomes

Program Objectives

  • Graduates demonstrate application of learned concepts from foundation level art courses. These would include: drawing, color, form, design, composition and foundation level digital art skills.
  • Graduates demonstrate an applied technical knowledge of animation tools and software according to current industry standards.
  • Graduates demonstrate a practical understanding and application in the principles of animation, acting and movement and cinematic storytelling as it relates to 2D and 3D animation (as applicable).
  • Graduates demonstrate professionalism, through the creation and presentation of a demo-reel and self-promotion package, according to current industry standards.
  • Graduates demonstrate the ability to conceptualize, plan, execute, and deliver quality animation projects.
  • Graduates demonstrate the ability to work on team-based projects.

See ge.artinstitutes.edu/programoffering/50 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

Program Courses

Program Courses

DFVA353 Compositing for Digital Film
FNDA105 Design Fundamentals
FNDA110 Observational Drawing
FNDA120 Perspective Drawing
FNDA135 Image Manipulation
FNDA150 Digital Color Theory
MAAA101 Language of Animation & Film
MAAA102 Life Drawing & Gesture
MAAA111 Animation Principles
MAAA112 Short Format Storytelling
MAAA122 Drawing & Anatomy
MAAA202 Character & Object Design
MAAA203 Audio and Editing Techniques
MAAA204 Acting & Movement for Animators
MAAA212 2D Animation
MAAA213 3D Modeling
MAAA222 Storyboarding & Animatics
MAAA223 Hard Surface & Organic Modeling
MAAA232 3D Animation
MAAA233 Motion Graphics
MAAA242 Character Modeling
MAAA243 Material & Lighting
MAAA252 Background Design & Layout
MAAA302 3D Character Animation
MAAA303 3D Character Rigging
MAAA309 Portfolio Pre-Production
MAAA312 Animation Studio
MAAA313 Advanced Lighting & Texturing
MAAA323 Emerging Technologies for Animation
MAAA333 Dynamics and Simulation
MAAA343 Pre-Production Team
MAAA353 Technical Visualization
MAAA363 Advanced Illustration for Production
MAAA403 Production Team
MAAA406 Internship OR MAAA402 Special Topics
MAAA409 Portfolio Production
MAAA419 Portfolio Presentation

General Education Courses

ART1000 Introduction to the Visual Arts
COM1010 Introduction to Communications
COM3010 Advanced Communication
ENG1010 Composition and Language
MTH1010 College Math

General Education Electives

Ten General Education Elective Courses

Program Electives
Choose three program electives from:

C220 Intermediate 2D Animation
C230 Advanced 2D Animation
C240 Creative and Collaborative Project Management Techniques
C314 2D Digital Animation
C332 Advanced Software
C412 Advanced Software II
C422 Advanced Software III
CAT406 Filmmaking for Animation
CC478 Special Projects
CC479 Special Projects II
CC480 Special Projects III
GAD121 Scriptwriting for Games and Multimedia
GAD226 Sound Design for Games
GAD322 Project management for Game Art & Design
GAD394 Motion Capture
GAD423 Virtual Reality
GADA10 1 Introduction to Game Development
GADA203 Texture Mapping for Games
GADA222 Advanced Level Design
GADA253 Environmental Modeling
GADA223 Advanced Hard Surface & Organic Modeling
GADA243 Programming for Artists

Total credits required for graduation: 180

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Note: The Art Institute of Pittsburgh reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.