Culinary Management Hero

CulinaryManagement

I want to take charge.

When you go to a restaurant, you’re not just looking at the menu. You’re taking in the ambience, watching the flow of customers and employees, tuning in to the rhythm of the whole operation, even peeking into the kitchen. You know there’s more to it than just serving food. And if you’re willing to work for it, our Culinary Management degree programs can open up a career in the business side of a demanding industry. At a time when consumers expect more choices than ever, you need to be equally adept in the kitchen and the front of the house. That means knowing how to manage people, control costs, and create harmony among the menu, the ambience, the staff, and the customers. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be pushed, challenged, and, above all else, supported by experienced faculty* who are committed to your success.

*Credentials and experience levels vary by faculty and instructors.

Degrees Offered

Bachelor of Science in Culinary Management

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Science in Culinary Management

Outcomes

Program Objectives

  • Graduates will identify, establish and maintain safety and sanitation procedures which meet industry quality standards.
  • Graduates will demonstrate and articulate an awareness of the cross-cultural, moral, ethical and environmental issues in hospitality organizations and their relationship with all stakeholders.
  • Graduates will demonstrate the ability to analyze the food and beverage cost-control cycle and accounting practices, and implement controls to manage, maintain and ensure profitability.
  • Graduates will demonstrate the ability to prepare standardized recipes using a variety of cooking techniques which meet industry quality standards
  • Graduates will prepare a variety of international recipes using a variety of cooking techniques which meet industry quality standards.
  • Graduates will apply standard Human Resource principles in regards to recruiting, retaining, and developing staff.
  • Graduates will create a business plan for a food service outlet or hospitality company.

See ge.artinstitutes.edu/programoffering/36 for complete Gainful employment information for this degree.

View Academic Catalog

Certificate in Event Management

Quarter Credit Hours:
48
Timeframe:
4 Quarters

Gainful Employment

Outcomes

Certificate in Event Management

Outcomes

Program Objectives

Individuals in Event Planning will learn how to evaluate customer needs, identify equipment, services, and menus for the events, how to plan and execute different types of events. They will also gain knowledge of customer behavior, leadership, and managing their own event management firm.

See ge.artinstitutes.edu/programoffering/3433 for complete Gainful employment information for this degree.

View Academic Catalog

Classroom Experience

Long hours and hard work don't scare me.

The culinary industry is growing more and more competitive, fueled largely by the growing need to provide international cuisines to discerning consumers. That makes efficiently running every aspect of the food service operation more important than ever. And our program reflects that intensity. You’ll start with fundamentals like culinary and classical techniques, nutrition, and management by menu. From there, you’ll explore international cuisines from Europe, Africa, Asia, and more. You’ll study every aspect of the foodservice operation, including human resources, purchasing, the hospitality industry, food and beverage management, wine and spirits management, and strategic planning and marketing. Internships and student-run campus dining labs can add valuable hands-on experience. It’s all about equipping you to manage a food service operation—front, back, and everything in between. See our gainful employment pages for possible careers that match the program that interests you.

Meet our Alumni

  • Cody Shuckhart

    Cody Shuckhart

    Digital Filmmaking & Video Production , 2015

    "The relationships with my teachers and [my fellow] students really helped to prepare me for the real world."

    Read More
    Cody Shuckhart

    Cody Shuckhart is a video production assistant for the NHL’s Pittsburgh Penguins. He’s responsible for videography and editing. Cody’s work focuses on the team’s behind-the-scenes show, In the Room, for which he recently won an Emmy Award in the category of “Best Sports Programming - Cinematography.”

    Cody also earned an Emmy for “Best One-Time Special – Photography” for There’s No Place Like Home with Sidney Crosby. Both Emmys were awarded by the National Academy of Television Arts & Sciences Mid-Atlantic Chapter.

    He admits that the long hours of his job were difficult to adjust to. But over time, he’s gotten used to the demanding schedule and is proud of the effort he’s put into building his career. “No company is going to want to hire someone who is only going to put half of the effort in. If you truly want something, you have to go all in,” he says.

    In his current position, Cody works to bring his own style to the videos that he creates. And he’s excited that he was able to transition from an internship position into a full time position with the Pittsburgh Penguins. “Getting hired by the Penguins was huge for me. I could not have planned it any better.” Now, he’s working to promote the new season for the defending Stanley Cup Champions. “I recently completed the Penguins’ newest ticket sale commercial. It was the biggest role I've ever had on any job.”

    Cody, who in 2015 earned an Associate of Science in Digital Filmmaking & Video Production from The Art Institute of Pittsburgh, says that his education prepared him for his career—especially the dedication of his instructors. “The relationships with my teachers and [my fellow] students really helped to prepare me for the real world.” Cody recommends that current students stay focused on their goals. “Work hard and always keep going.”

    See http://ge.artinstitutes.edu/programoffering/55 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Devin Hipp

    Game Art & Design , 2014

    "My education helped to introduce me to the game art creation workflow. It helped to moderate the steep learning curve and daunting work load [of this industry]."

    Read More
    Devin Hipp

    Devin Hipp is a project manager and 3D artist at Red Leonard Associates in Cincinnati, Ohio. The company is one of the largest manufacturer's representative agencies in North America. He’s responsible for 3D asset creation, architectural modeling and design, and team task delegation. “I am always trying to introduce my team to new techniques and skills I have learned while performing my duties at work, or while practicing on my own time at home. We are constantly sharing new ideas and workflows with each other to try and become more proficient with our projects,” he says.

    After being promoted to a production manager position, Devin was given many responsibilities and tasks that he wasn’t familiar with—creating challenges that he learned to overcome with time and practice. “I felt overwhelmed and wasn't confident in my ability to perform my job adequately. I spent a lot of time asking questions, and even more time studying up on my new responsibilities. I now am much more comfortable and confident.” Devin adds that when opportunities arise, they should be embraced—even if they’re difficult. “There isn't much that can't be overcome with good old fashioned hard work.”

    Devin says that the industry is extremely competitive. “There are countless people wanting the same job you do. If you aren't fully committed to learning the craft and becoming better every day, it's going to be insanely tough to find a job.” To keep himself ahead of the curve, he spends hours of his own time each day learning and practicing game creation. “I came to the school hours early almost every day, sat in a lab, and worked on personal projects. I uninstalled every game I had on my computer to reduce distractions, and just kept my nose to the grindstone.”

    Devin, who in 2014 earned a Bachelor of Science in Game Art & Design from The Art Institute of Pittsburgh, credits his strong portfolio, created in school, for helping him to find a position in the game design industry. He recommends that current students actively seek the help of instructors and peers. “A big advantage you gain by going to school is being surrounded by people with similar goals and skill sets. Use your time wisely and absorb as much knowledge as possible.”

    See http://ge.artinstitutes.edu/programoffering/41 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...

What Will I Study?

Culinary Management Study Section

Give me a chance and I'll show what I can do.

Through our rigorous and well-rounded Culinary Management curriculum, you’ll explore both the front and the back of the house, as you become familiar with both traditional and emerging flavors from every corner of the world. You’ll study:

  • Culinary Techniques
  • Classical Techniques
  • Hospitality Industry & Industry Trends
  • Management by Menu
  • Nutrition
  • Purchasing and Controlling Costs
  • Garde Manger
  • Food and Beverage Management
  • World Cuisine
  • A la carte Kitchen
  • Human Resources
  • Strategic Planning and Marketing
  • Wine and Spirits Management
  • Global Management in the Hospitality Industry

I'm looking for my proving ground.

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Our Culinary Management degree programs are built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we’ll support you along every step of your journey. That’s why we provide the mentoring and real-world experience you need to make your creativity marketable. We provide the mentoring and real-world experience it takes to prevail, with faculty* who’ve worked in the field, along with opportunities to learn that go far beyond our kitchens and classrooms. You’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. It won’t be easy. In fact, it’ll be the hardest thing you’ll ever love.

*Credentials and experience levels vary by faculty and instructors.

 

Meet our Alumni

  • Cody Shuckhart

    Cody Shuckhart

    Digital Filmmaking & Video Production , 2015

    "The relationships with my teachers and [my fellow] students really helped to prepare me for the real world."

    Read More
    Cody Shuckhart

    Cody Shuckhart is a video production assistant for the NHL’s Pittsburgh Penguins. He’s responsible for videography and editing. Cody’s work focuses on the team’s behind-the-scenes show, In the Room, for which he recently won an Emmy Award in the category of “Best Sports Programming - Cinematography.”

    Cody also earned an Emmy for “Best One-Time Special – Photography” for There’s No Place Like Home with Sidney Crosby. Both Emmys were awarded by the National Academy of Television Arts & Sciences Mid-Atlantic Chapter.

    He admits that the long hours of his job were difficult to adjust to. But over time, he’s gotten used to the demanding schedule and is proud of the effort he’s put into building his career. “No company is going to want to hire someone who is only going to put half of the effort in. If you truly want something, you have to go all in,” he says.

    In his current position, Cody works to bring his own style to the videos that he creates. And he’s excited that he was able to transition from an internship position into a full time position with the Pittsburgh Penguins. “Getting hired by the Penguins was huge for me. I could not have planned it any better.” Now, he’s working to promote the new season for the defending Stanley Cup Champions. “I recently completed the Penguins’ newest ticket sale commercial. It was the biggest role I've ever had on any job.”

    Cody, who in 2015 earned an Associate of Science in Digital Filmmaking & Video Production from The Art Institute of Pittsburgh, says that his education prepared him for his career—especially the dedication of his instructors. “The relationships with my teachers and [my fellow] students really helped to prepare me for the real world.” Cody recommends that current students stay focused on their goals. “Work hard and always keep going.”

    See http://ge.artinstitutes.edu/programoffering/55 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Devin Hipp

    Game Art & Design , 2014

    "My education helped to introduce me to the game art creation workflow. It helped to moderate the steep learning curve and daunting work load [of this industry]."

    Read More
    Devin Hipp

    Devin Hipp is a project manager and 3D artist at Red Leonard Associates in Cincinnati, Ohio. The company is one of the largest manufacturer's representative agencies in North America. He’s responsible for 3D asset creation, architectural modeling and design, and team task delegation. “I am always trying to introduce my team to new techniques and skills I have learned while performing my duties at work, or while practicing on my own time at home. We are constantly sharing new ideas and workflows with each other to try and become more proficient with our projects,” he says.

    After being promoted to a production manager position, Devin was given many responsibilities and tasks that he wasn’t familiar with—creating challenges that he learned to overcome with time and practice. “I felt overwhelmed and wasn't confident in my ability to perform my job adequately. I spent a lot of time asking questions, and even more time studying up on my new responsibilities. I now am much more comfortable and confident.” Devin adds that when opportunities arise, they should be embraced—even if they’re difficult. “There isn't much that can't be overcome with good old fashioned hard work.”

    Devin says that the industry is extremely competitive. “There are countless people wanting the same job you do. If you aren't fully committed to learning the craft and becoming better every day, it's going to be insanely tough to find a job.” To keep himself ahead of the curve, he spends hours of his own time each day learning and practicing game creation. “I came to the school hours early almost every day, sat in a lab, and worked on personal projects. I uninstalled every game I had on my computer to reduce distractions, and just kept my nose to the grindstone.”

    Devin, who in 2014 earned a Bachelor of Science in Game Art & Design from The Art Institute of Pittsburgh, credits his strong portfolio, created in school, for helping him to find a position in the game design industry. He recommends that current students actively seek the help of instructors and peers. “A big advantage you gain by going to school is being surrounded by people with similar goals and skill sets. Use your time wisely and absorb as much knowledge as possible.”

    See http://ge.artinstitutes.edu/programoffering/41 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
The Art Institute of San Antonio, a branch of The Art Institute of Houston alumni Sommer Bostick Working on game based training for the military has exposed me to things I never would be doing when I started at [The Art Institute of San Antonio]. Sommer Bostick
Media Arts & Animation, The Art Institute of San Antonio, a branch of The Art Institute of Houston, 2014