Web Design and Interactive Media

Web Design &Interactive Media

I want the world to see what I can do.

As the web has become more and more a part of our lives, it’s expanded far beyond desktops. And the need for creative minds with the right blend of design and technical skills is expanding too. If you’re thinking of a future where you design everything from websites to mobile apps that keep people connected, explore our Web Design & Interactive Media degree programs. It’s where you can learn to design content for traditional and mobile web devices, including responsive design websites, mobile apps, and e-books. We’ll help you plug your creativity into the ever-changing interactive media industry. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be and pushed, challenged, and, above all else, supported by experienced faculty*. It’s every bit as competitive and demanding as the real world. And really, isn’t that what you’re looking for?

*Credentials and experience levels vary by faculty & instructors.

Degrees Offered

Bachelor of Science in Web Design & Interactive Media

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Science in Web Design & Interactive Media

Outcomes

Program Objectives

  • Professional Presentation: Graduates demonstrate the mastery of concept and execution of web design and visual problem solving, and integrate industry standards, professional practices and ethics in a cohesive body of work.
  • Design: Graduates evaluate and incorporate aesthetics and formal concepts of interactive design, including communication legibility and effectiveness, and interrelationships among applications, imagery and text.
  • Technical Skill: Graduates demonstrate and apply competencies in interactive development through effective and efficient implementation of integrated functionality with authoring systems and/or web scripting.
  • Problem Solving: Graduates apply advanced web design skills to document and produce designs and business solutions appropriate to a particular client or target audience while developing a professional portfolio.
  • Concept: Graduates integrate theory of design concepts with historical and contemporary trends in interactive media.

See ge.artinstitutes.edu/programoffering/47 for complete Gainful employment information for this degree.

View Academic Catalog

Associate of Science in Web Design & Interactive Media

Quarter Credit Hours:
91
Timeframe:
6 Quarters

Gainful Employment

Outcomes

Associate of Science in Web Design & Interactive Media

Outcomes

Program Objectives

  • Professional Presentation: Graduates demonstrate professional layout, integrating media elements and employing industry standards and professional practices.
  • Design: Graduates apply the vocabulary and concepts of interactive design, including communication effectiveness, and interrelationships among imagery and text.
  • Technical: Graduates demonstrate competencies in interactive development using authoring systems and/or web scripting.

See ge.artinstitutes.edu/programoffering/48 for complete Gainful employment information for this degree.

View Academic Catalog

Diploma in Web Design

Quarter Credit Hours:
45
Timeframe:
4 Quarters

Gainful Employment

Outcomes

Diploma in Web Design

Outcomes

Program Objectives

  • Demonstrate professional visual communication skills through the use of graphic illustrations, photography and typography.
  • Integrate composition and design in support of concept
  • Demonstrate the ability to program and code to functional requirements of media project(s).
  • Apply critical thinking and needs analysis to concept design and in developing media marketing.
  • Apply presentation and communication skills to produce design and business solutions appropriate to a particular client or target audience.

See ge.artinstitutes.edu/programoffering/57 for complete Gainful employment information for this degree.

View Academic Catalog

Classroom Experience

I'm ready to roll up my sleeves.

In our Web Design & Interactive Media degree program, you’ll start by honing your fundamental design and user skills like drawing, design, audio, digital imaging, and web technologies. You’ll apply what you’ve learned to such disciplines as media authoring, video technology, motion graphics, sound applications, and project management. You can learn several programming languages to create rich, interactive content for front-and back-end development. And you’ll explore different approaches to create new interactive experiences, including mobile apps. You’ll focus on interface design, interactivity, visual design, database design, dynamic web content design, technology, and information design and come up with creative solutions across all web-related media. See our gainful employment pages for possible careers that match the program that interests you.

Meet our Alumni

  • Cody Shuckhart

    Cody Shuckhart

    Digital Filmmaking & Video Production , 2015

    "The relationships with my teachers and [my fellow] students really helped to prepare me for the real world."

    Read More
    Cody Shuckhart

    Cody Shuckhart is a video production assistant for the NHL’s Pittsburgh Penguins. He’s responsible for videography and editing. Cody’s work focuses on the team’s behind-the-scenes show, In the Room, for which he recently won an Emmy Award in the category of “Best Sports Programming - Cinematography.”

    Cody also earned an Emmy for “Best One-Time Special – Photography” for There’s No Place Like Home with Sidney Crosby. Both Emmys were awarded by the National Academy of Television Arts & Sciences Mid-Atlantic Chapter.

    He admits that the long hours of his job were difficult to adjust to. But over time, he’s gotten used to the demanding schedule and is proud of the effort he’s put into building his career. “No company is going to want to hire someone who is only going to put half of the effort in. If you truly want something, you have to go all in,” he says.

    In his current position, Cody works to bring his own style to the videos that he creates. And he’s excited that he was able to transition from an internship position into a full time position with the Pittsburgh Penguins. “Getting hired by the Penguins was huge for me. I could not have planned it any better.” Now, he’s working to promote the new season for the defending Stanley Cup Champions. “I recently completed the Penguins’ newest ticket sale commercial. It was the biggest role I've ever had on any job.”

    Cody, who in 2015 earned an Associate of Science in Digital Filmmaking & Video Production from The Art Institute of Pittsburgh, says that his education prepared him for his career—especially the dedication of his instructors. “The relationships with my teachers and [my fellow] students really helped to prepare me for the real world.” Cody recommends that current students stay focused on their goals. “Work hard and always keep going.”

    See http://ge.artinstitutes.edu/programoffering/55 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Devin Hipp

    Game Art & Design , 2014

    "My education helped to introduce me to the game art creation workflow. It helped to moderate the steep learning curve and daunting work load [of this industry]."

    Read More
    Devin Hipp

    Devin Hipp is a project manager and 3D artist at Red Leonard Associates in Cincinnati, Ohio. The company is one of the largest manufacturer's representative agencies in North America. He’s responsible for 3D asset creation, architectural modeling and design, and team task delegation. “I am always trying to introduce my team to new techniques and skills I have learned while performing my duties at work, or while practicing on my own time at home. We are constantly sharing new ideas and workflows with each other to try and become more proficient with our projects,” he says.

    After being promoted to a production manager position, Devin was given many responsibilities and tasks that he wasn’t familiar with—creating challenges that he learned to overcome with time and practice. “I felt overwhelmed and wasn't confident in my ability to perform my job adequately. I spent a lot of time asking questions, and even more time studying up on my new responsibilities. I now am much more comfortable and confident.” Devin adds that when opportunities arise, they should be embraced—even if they’re difficult. “There isn't much that can't be overcome with good old fashioned hard work.”

    Devin says that the industry is extremely competitive. “There are countless people wanting the same job you do. If you aren't fully committed to learning the craft and becoming better every day, it's going to be insanely tough to find a job.” To keep himself ahead of the curve, he spends hours of his own time each day learning and practicing game creation. “I came to the school hours early almost every day, sat in a lab, and worked on personal projects. I uninstalled every game I had on my computer to reduce distractions, and just kept my nose to the grindstone.”

    Devin, who in 2014 earned a Bachelor of Science in Game Art & Design from The Art Institute of Pittsburgh, credits his strong portfolio, created in school, for helping him to find a position in the game design industry. He recommends that current students actively seek the help of instructors and peers. “A big advantage you gain by going to school is being surrounded by people with similar goals and skill sets. Use your time wisely and absorb as much knowledge as possible.”

    See http://ge.artinstitutes.edu/programoffering/41 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...

What Will I Study?

Study Section

Help me connect my creativity to a dynamic industry.

Our Web Design & Interactive Media curriculum keeps pace with an exciting industry—to help you hit the ground running when you launch your career. You’ll have the opportunity to build skills and understand the design principles you need to develop graphics, media, software, and programming as you study:

  • Fundamentals of Design
  • Color Theory
  • Typography
  • Image Manipulation
  • Programming Logic
  • Introduction to Audio
  • Design Concepts
  • Introduction Scripting Languages
  • Design Layout
  • Introduction to Authoring
  • Intermediate Authoring
  • Digital Illustration
  • Introduction to User Centered Design
  • Usability Testing
  • Project Management
  • Designing for Dynamic Web Sites
  • Designing for Server Side Technology
  • Integrated Information Design
  • E-Learning Design

I'm looking for my proving ground.

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Web Design & Interactive Media is built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we temper the tough with the support you need to make your creativity marketable. We provide the mentoring and real-world experience you need to prevail, with faculty* who’ve worked in the field and internship possibilities at successful businesses. Here, you’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. So if your heart is telling you that you belong in a creative field, you belong here. It’s the hardest thing you’ll ever love.

*Credentials and experience levels vary by faculty and instructors.

 

Meet our Alumni

  • Cody Shuckhart

    Cody Shuckhart

    Digital Filmmaking & Video Production , 2015

    "The relationships with my teachers and [my fellow] students really helped to prepare me for the real world."

    Read More
    Cody Shuckhart

    Cody Shuckhart is a video production assistant for the NHL’s Pittsburgh Penguins. He’s responsible for videography and editing. Cody’s work focuses on the team’s behind-the-scenes show, In the Room, for which he recently won an Emmy Award in the category of “Best Sports Programming - Cinematography.”

    Cody also earned an Emmy for “Best One-Time Special – Photography” for There’s No Place Like Home with Sidney Crosby. Both Emmys were awarded by the National Academy of Television Arts & Sciences Mid-Atlantic Chapter.

    He admits that the long hours of his job were difficult to adjust to. But over time, he’s gotten used to the demanding schedule and is proud of the effort he’s put into building his career. “No company is going to want to hire someone who is only going to put half of the effort in. If you truly want something, you have to go all in,” he says.

    In his current position, Cody works to bring his own style to the videos that he creates. And he’s excited that he was able to transition from an internship position into a full time position with the Pittsburgh Penguins. “Getting hired by the Penguins was huge for me. I could not have planned it any better.” Now, he’s working to promote the new season for the defending Stanley Cup Champions. “I recently completed the Penguins’ newest ticket sale commercial. It was the biggest role I've ever had on any job.”

    Cody, who in 2015 earned an Associate of Science in Digital Filmmaking & Video Production from The Art Institute of Pittsburgh, says that his education prepared him for his career—especially the dedication of his instructors. “The relationships with my teachers and [my fellow] students really helped to prepare me for the real world.” Cody recommends that current students stay focused on their goals. “Work hard and always keep going.”

    See http://ge.artinstitutes.edu/programoffering/55 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Devin Hipp

    Game Art & Design , 2014

    "My education helped to introduce me to the game art creation workflow. It helped to moderate the steep learning curve and daunting work load [of this industry]."

    Read More
    Devin Hipp

    Devin Hipp is a project manager and 3D artist at Red Leonard Associates in Cincinnati, Ohio. The company is one of the largest manufacturer's representative agencies in North America. He’s responsible for 3D asset creation, architectural modeling and design, and team task delegation. “I am always trying to introduce my team to new techniques and skills I have learned while performing my duties at work, or while practicing on my own time at home. We are constantly sharing new ideas and workflows with each other to try and become more proficient with our projects,” he says.

    After being promoted to a production manager position, Devin was given many responsibilities and tasks that he wasn’t familiar with—creating challenges that he learned to overcome with time and practice. “I felt overwhelmed and wasn't confident in my ability to perform my job adequately. I spent a lot of time asking questions, and even more time studying up on my new responsibilities. I now am much more comfortable and confident.” Devin adds that when opportunities arise, they should be embraced—even if they’re difficult. “There isn't much that can't be overcome with good old fashioned hard work.”

    Devin says that the industry is extremely competitive. “There are countless people wanting the same job you do. If you aren't fully committed to learning the craft and becoming better every day, it's going to be insanely tough to find a job.” To keep himself ahead of the curve, he spends hours of his own time each day learning and practicing game creation. “I came to the school hours early almost every day, sat in a lab, and worked on personal projects. I uninstalled every game I had on my computer to reduce distractions, and just kept my nose to the grindstone.”

    Devin, who in 2014 earned a Bachelor of Science in Game Art & Design from The Art Institute of Pittsburgh, credits his strong portfolio, created in school, for helping him to find a position in the game design industry. He recommends that current students actively seek the help of instructors and peers. “A big advantage you gain by going to school is being surrounded by people with similar goals and skill sets. Use your time wisely and absorb as much knowledge as possible.”

    See http://ge.artinstitutes.edu/programoffering/41 for program duration, tuition, fees and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
Miami International University of Art & Design alumni Marlon Munoz I'm challenged by the opportunity to take my ideas and bring them to life. Marlon Munoz
Visual Effects & Motion Graphics, Miami International University of Art & Design, 2008