Game Art and Design Hero

Game Art& Design

I want to put my ideas in play.

Welcome to one of the hardest things you’ll ever do. If you’re still reading, then you must be up to the challenge. And that’s good, because you’re also in line for a career where you can feed your passion for gaming—and turn the skills you've honed into a career where you do what you love. Your future starts in our Game Art & Design degree programs, where you can learn what you need to become a key player in the game creation process. Using the same kinds of technology professionals use, you’ll explore what it takes to get games into the production pipeline. And get yourself into a dynamic industry. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be pushed, challenged, and, above all else, supported by experienced faculty*. It’ll put your talent and commitment to the test. But it could also put you in a position to succeed.

*Credentials and experience levels vary by faculty and instructors.

Degrees Offered

Bachelor of Fine Arts in Game Art & Design

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Fine Arts in Game Art & Design

Outcomes

See ge.artinstitutes.edu/programoffering/2755 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

Upon successful completion of the program, graduates should be able to:

  • Basic Skills - demonstrate the ability to apply traditional and digital art skills showing a solid foundation of the principles of game art and design according to professional industry standards
  • Employ the principles of gaming, balance and usability to plan and create game rules, mechanics, environments, aesthetics and experiences
  • Process Skills - demonstrate the requisite presentation, interviewing, resume-building and game business knowledge critical to seeking an entry-level artist and/or designer position in the industry
  • Technology and Production - demonstrate the ability to apply the skills necessary to create game art assets for use in industry standard engines through all stages of the production pipeline
  • Communication - complete assignments and projects to include designing level play and background stories, creating characters and related environments, and applying knowledge of video and computer games to evaluate game products
  • Professional Practice - demonstrate knowledge of the managerial and developmental aspects of the game production pipeline and demonstrate knowledge of planning, scope, soft skills, problem solving, deadlines and economics that go into making a market-ready game

View Academic Catalog

Classroom Experience

I'm ready to take the intensity to a whole new level.

If you see yourself using your creativity to tell stories, you’re looking at a rigorous education. In Game Art & Design, you’ll start with the fundamentals like the principles of design, drawing, and color, in both traditional and digital art. You can build skills in game design, level design, 2D concept art, 3D modeling, texturing, and real-time lighting. The focus is on the principles of gaming, balance, and usability; creating the entire gaming experience; and developing games that’ll be used in industry-standard engines. You’ll explore the planning, scope, problem-solving abilities, and economics of creating a market-ready game. And through it all you’ll put in a lot of hours, work your way through a lot of trial and error, and find yourself challenged by other like-minded students. See our gainful employment pages for possible careers that match the program that interests you. 

What Will I Study?

Game Art Design Study Section

I have the imagination. I need the tools.

In this competitive industry, companies are looking for creative people who are passionate about the craft of taking a game from concept to market-ready. The curriculum for Game Art & Design will help you prepare to do just that, as you study:

  • Digital Imaging
  • Life Drawing
  • Drawing & Anatomy
  • 2D Animation
  • Digital Storytelling
  • Character and Object Design
  • 3D Modeling
  • Game Art & Design
  • Texture Mapping
  • 3D Animation
  • Material & Lighting
  • Game Modeling
  • Game Production Pipeline
  • Designing Interior Spaces and Worlds

I'm looking for my proving ground

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Game Art & Design is built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we temper the tough with the support you need to make your creativity marketable. We provide the mentoring and real-world experience you need to prevail, with faculty* who’ve worked in the field and internship possibilities at successful businesses. Here, you’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. So if your heart is telling you that you belong in a creative field, you belong here. It’s the hardest thing you’ll ever love.

*Credentials and experience levels vary by faculty and instructors.

 

The Art Institute of Michigan alumni Calvert Griffin [My education] helped me to learn how to be an effective teammate and work well with others. Calvert Griffin
Bachelor of Fine Arts in Graphic Design, 2014, The Art Institute of Michigan