Visual_Effects_Motion

Visual Effects& Motion Graphics

My ideas have power.

Some people see things as they are, and want to make them more interesting, more exciting, more memorable. And a few of them manage to work their way into film and television production houses and design firms, making their living combining images, space, movement, sounds, and imagination to communicate and entertain. If you think you have the talent and commitment to join them, the place to start is with our Visual Effects & Motion Graphics degree programs. Here, you’ll work with professional-grade HD video technology and computer equipment as you have the opportunity to learn to grab the attention of an audience that’s growing more sophisticated every day. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be pushed, challenged, and, above all else, supported by experienced faculty* who are dedicated to helping you succeed.

*Credentials and experience levels vary by faculty and instructors.

Degrees Offered

Bachelor of Science in Visual Effects & Motion Graphics

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Science in Visual Effects & Motion Graphics

Outcomes

See ge.artinstitutes.edu/programoffering/3877 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info

Upon successful completion of the program, graduates will:

  • Apply visual effects and motion graphics skills to meet the needs of corporate communication, television, motion picture, video production, e-business, and other media outlets.
  • Draw from the fields of photography, graphic design, compositing, video, film, audio and animation to create visual effects and motion graphics.
  • Edit and assemble visual effects and/or motion graphics for television, movies or the Web.
  • Create opening titles for feature films and television shows.
  • Create station or network identification logos and bumpers.
  • Design graphics that use type, color and brand elements.

View Academic Catalog

Classroom Experience

Teach me to think in three dimensions.

The Visual Effects & Motion Graphics degree programs can be the path that leads you to a creative career. You’ll start with fundamentals, from principles of typography, color, layout, and design to the latest computer software technologies. You can develop skills in areas like digital compositing to create the layered and textural landscapes that engage audiences on many levels. In a production-style, collaborative environment, you’ll take projects from initial concept to final execution. Working in teams with fellow students, just as you’ll collaborate with others as a creative professional, you’ll push yourself in new directions and arrive at unexpected solutions. You’ll work harder than you thought you could, but you might just go further than you every thought you would. See our gainful employment pages for possible careers that match the program that interests you.

Meet Our Alumni

  • Dean Zulich

    Dean Zulich

    Digital Photography , 2007

    "I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle."

    Read More
    Dean Zulich

    Dean Zulich is self-employed as a photographer in Los Angeles, California. He books shoots, markets his business, and oversees pre- and post-production. Dean is proud to have been the runner up on VH1’s “The Shot,” a reality TV show that gave 10 amateur photographers a chance at becoming a fashion photographer. He also joined the Hall of Fame at The Art Institute of Seattle and was featured on a “Digital Photo Pro” cover and in a “Boston Globe” article.

    Dean says that he came into school as a “point and shoot” photographer and left knowing the principles of photography, from lighting and post-production. “I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle.” He adds that one of the best parts of his job is working for himself—and making his own hours. He also travels the world and is surrounded by other creative people.

    Dean, who in 2007 earned an Associate of Applied Arts in Photography from The Art Institute of Seattle, says that he started his photographic journey shooting landscapes. Today he is excited to have achieved his professional goal of becoming a photographer. “[My education] has played a tremendous role in the development of my career.”

    See ge.artinstitutes.edu/programoffering/4444 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Jeffrey Vergge

    Jeffrey Vergge

    , 2000

    "I can work all night on a project and feel fantastic and energized. When I go to bed I can't sleep because I'm so excited about what I just created."

    Read More
    Jeffrey Vergge

    Jeffrey Veregge is working as a senior designer for Masterworks. He started as an intern and worked his way up into production art, design, studio management—and now senior designer. “We’re a marketing company to nonprofits. We do catalogs, magazine ads, and digital.” Jeffrey springs into action when there’s an emergency, such as a typhoon or earthquake, to create needed materials for clients.

    In addition to his position at Masterworks, Jeffrey is known for his art, Salish Geek. “I take my passions for comic books, sci-fi, horror, fantasy, and blend it with my Native American heritage and designer background.” He jokes that he still has the same creative dreams that he did as a child. “I still read comics, I still love toys, I’ve never grown up and I don’t feel the need to do that. I feel connected to the characters that I’ve always loved. I’m connected to the genres that I care most about. “

    Jeffrey, who in 2000 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that he’s always had a talent for drawing. “Having those kind of passions and having those skills is never enough. If you really want to make it, you have to work at it.” He says that his education helped him to fine-tune his passion and focus it into a career path that’s led him to his present position. “I can work all night on a project and feel fantastic and energized. When I go to bed I can’t sleep because I’m so excited about what I just created.

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Steven James Taylor

    Steven James Taylor

    , 2006

    "I design not on paper, but with a pair of calipers, an exacto blade, and a hand tool."

    Read More
    Steven James Taylor

    Steven James Taylor is working as an advanced model maker for Apple, Inc. in Cupertino, California. He’s responsible for designing and creating interaction prototypes to support Apple’s industrial and interaction design. “I love how things are made and greatly enjoy solving mechanical problems and seeing a pile of nuts, bolts, and other parts come together into a working prototype,” Steven says.

    He says that a typical day consists of balancing his work between a few projects. “I generally work on [anything from] designing mechanical prototypes to making physical models that portray the designs and interactions’ intent.” Steven is excited to utilize his knowledge and skill to improve the products he works on. “I am able to [provide] a unique view of how to solve a problem when given one. I am very mechanically focused—more than design driven."

    Steven, who in 2006 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that his education provided the tools he needed to transition into his creative career. “It showed me that hard work and attacking the next challenge with vigor will get you far." He recommends that current students say yes when others say no. “Question the way you and others approach a problem. Find an answer when there appears not to be one. Start thinking differently, work hard, and do what you love."

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...

What Will I Study?

Study Section

I'm ready for the challenge. And I'm not afraid of hard work.

It takes a lot to pull off a truly remarkable visual effect. And it can take everything you have to become one of the professionals who do the job every day. The Visual Effects & Motion Graphics curriculum is focused on helping you do just that through as you study:

  • 3D Design
  • Maps, Mattes, and Masks
  • Conceptual Storytelling
  • Motion Graphics
  • Video for Visual Effects
  • 3D Modeling and Animation Techniques
  • Post-Production Management
  • Camera and Lighting Techniques
  • Editing for Visual Effects
  • 3D Textures
  • 3D Effects
  • Advanced Visual Effects
  • Interactive Visual Design
  • Production Studio


I'm looking for my proving ground.

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Visual Effects & Motion Graphics is built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we temper the tough with the support you need to make your creativity marketable. We provide the mentoring and real-world experience you need to prevail, with faculty* who’ve worked in the field and internship possibilities at successful businesses. Here, you’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. So if your heart is telling you that you belong in a creative field, you belong here. It’s the hardest thing you’ll ever love.


*Credentials and experience levels vary by faculty and instructors.

 

Meet Our Alumni

  • Dean Zulich

    Dean Zulich

    Digital Photography , 2007

    "I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle."

    Read More
    Dean Zulich

    Dean Zulich is self-employed as a photographer in Los Angeles, California. He books shoots, markets his business, and oversees pre- and post-production. Dean is proud to have been the runner up on VH1’s “The Shot,” a reality TV show that gave 10 amateur photographers a chance at becoming a fashion photographer. He also joined the Hall of Fame at The Art Institute of Seattle and was featured on a “Digital Photo Pro” cover and in a “Boston Globe” article.

    Dean says that he came into school as a “point and shoot” photographer and left knowing the principles of photography, from lighting and post-production. “I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle.” He adds that one of the best parts of his job is working for himself—and making his own hours. He also travels the world and is surrounded by other creative people.

    Dean, who in 2007 earned an Associate of Applied Arts in Photography from The Art Institute of Seattle, says that he started his photographic journey shooting landscapes. Today he is excited to have achieved his professional goal of becoming a photographer. “[My education] has played a tremendous role in the development of my career.”

    See ge.artinstitutes.edu/programoffering/4444 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Jeffrey Vergge

    Jeffrey Vergge

    , 2000

    "I can work all night on a project and feel fantastic and energized. When I go to bed I can't sleep because I'm so excited about what I just created."

    Read More
    Jeffrey Vergge

    Jeffrey Veregge is working as a senior designer for Masterworks. He started as an intern and worked his way up into production art, design, studio management—and now senior designer. “We’re a marketing company to nonprofits. We do catalogs, magazine ads, and digital.” Jeffrey springs into action when there’s an emergency, such as a typhoon or earthquake, to create needed materials for clients.

    In addition to his position at Masterworks, Jeffrey is known for his art, Salish Geek. “I take my passions for comic books, sci-fi, horror, fantasy, and blend it with my Native American heritage and designer background.” He jokes that he still has the same creative dreams that he did as a child. “I still read comics, I still love toys, I’ve never grown up and I don’t feel the need to do that. I feel connected to the characters that I’ve always loved. I’m connected to the genres that I care most about. “

    Jeffrey, who in 2000 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that he’s always had a talent for drawing. “Having those kind of passions and having those skills is never enough. If you really want to make it, you have to work at it.” He says that his education helped him to fine-tune his passion and focus it into a career path that’s led him to his present position. “I can work all night on a project and feel fantastic and energized. When I go to bed I can’t sleep because I’m so excited about what I just created.

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Steven James Taylor

    Steven James Taylor

    , 2006

    "I design not on paper, but with a pair of calipers, an exacto blade, and a hand tool."

    Read More
    Steven James Taylor

    Steven James Taylor is working as an advanced model maker for Apple, Inc. in Cupertino, California. He’s responsible for designing and creating interaction prototypes to support Apple’s industrial and interaction design. “I love how things are made and greatly enjoy solving mechanical problems and seeing a pile of nuts, bolts, and other parts come together into a working prototype,” Steven says.

    He says that a typical day consists of balancing his work between a few projects. “I generally work on [anything from] designing mechanical prototypes to making physical models that portray the designs and interactions’ intent.” Steven is excited to utilize his knowledge and skill to improve the products he works on. “I am able to [provide] a unique view of how to solve a problem when given one. I am very mechanically focused—more than design driven."

    Steven, who in 2006 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that his education provided the tools he needed to transition into his creative career. “It showed me that hard work and attacking the next challenge with vigor will get you far." He recommends that current students say yes when others say no. “Question the way you and others approach a problem. Find an answer when there appears not to be one. Start thinking differently, work hard, and do what you love."

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...