This Art Institutes school is no longer accepting new students. Currently enrolled students can find out more about this school in the Catalog. To find a location near you that is currently accepting new enrollments, please click here.
Audio_Production

AudioProduction

I want my ideas to be heard.

You don’t just listen to music. You live it. And your goal is to work in a studio, using your talent and the latest tools to create the music and sound that inform, entertain, stir, and inspire others. Our Audio Production degree programs will show you how to record, edit, mix, and master digital audio using industry-standard professional recording studio technology, including sophisticated Solid State Logic recording consoles. You’ll explore everything from producing live and studio music to designing sound for film, radio, TV, web, live performances, and other venues. With professional audio recording studios as your classrooms, we’ll work with you to develop your unique talents. You’ll be surrounded and inspired by other talented, creatively driven students. And you’ll be pushed, challenged, and, above all else, supported by experienced faculty*. Sound good?

*Credentials and experience levels vary by faculty and instructors.

The Art Institutes program/s listed below are no longer accepting new students. Currently enrolled students can find out more about this program in the Course Catalog.

Degrees Offered

Associate of Science in Audio Production

Quarter Credit Hours:
90
Timeframe:
6 Quarters

Gainful Employment

Outcomes

Associate of Science in Audio Production

Outcomes

Upon successful completion of the program, graduates will have to opportunity to:

  • Capture sound on location and assemble audio systems for concert and music production using industry-related tools and standards.
  • Create a resume and portfolio that meets industry standards.
  • Determine origin of problems with sound equipment and implement appropriate solutions.

Bachelor of Science in Audio Production

Quarter Credit Hours:
180
Timeframe:
12 Quarters

Gainful Employment

Outcomes

Bachelor of Science in Audio Production

Outcomes

See ge.artinstitutes.edu/programoffering/3916 for complete Gainful Employment information for this degree.

Upon successful completion of the program, graduates will have the opportunity to:

  • Conceptualize, plan, execute, and deliver quality multitrack recordings and voiceovers, and post-production projects, integrating knowledge and application of audio theory, critical listening skills, and industry standards, using industry-related tools.
  • Demonstrate an understanding of job responsibilities and industry expectations through development of a professional business plan and portfolio.
  • Efficiently troubleshoot and solve problems typically encountered by audio professionals.
  • Evaluate and apply peer and professional critique as well as self-evaluation to continuously improve the quality of their work.
  • Evaluate and integrate the business and economic principles and practices of the audio industry by creating a comprehensive business plan that demonstrates skill in scheduling, budgeting, leadership, production, and project management.

Classroom Experience

I hear what you're saying. And I'm up for the challenge.

There’s nothing passive about professional audio. It’s constantly changing to keep up with consumers and their media. And there’s a need for creative minds with the skill and energy to produce audio content for everything from television, radio and film to advertising, video games, and the web. Working in a professional recording studio using industry standard equipment, you’ll start with basic technology, theory, and industry practices, then move on to such disciplines as audio recording, live sound reproduction, and audio for video. See our gainful employment pages for possible careers that match the program that interests you.

Meet Our Alumni

  • Dean Zulich

    Dean Zulich

    Digital Photography , 2007

    "I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle."

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    Dean Zulich

    Dean Zulich is self-employed as a photographer in Los Angeles, California. He books shoots, markets his business, and oversees pre- and post-production. Dean is proud to have been the runner up on VH1’s “The Shot,” a reality TV show that gave 10 amateur photographers a chance at becoming a fashion photographer. He also joined the Hall of Fame at The Art Institute of Seattle and was featured on a “Digital Photo Pro” cover and in a “Boston Globe” article.

    Dean says that he came into school as a “point and shoot” photographer and left knowing the principles of photography, from lighting and post-production. “I maintain relationships with the faculty [at The Art Institute of Seattle], and have been happy to speak to students when I go back to Seattle.” He adds that one of the best parts of his job is working for himself—and making his own hours. He also travels the world and is surrounded by other creative people.

    Dean, who in 2007 earned an Associate of Applied Arts in Photography from The Art Institute of Seattle, says that he started his photographic journey shooting landscapes. Today he is excited to have achieved his professional goal of becoming a photographer. “[My education] has played a tremendous role in the development of my career.”

    See ge.artinstitutes.edu/programoffering/4444 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Jeffrey Vergge

    Jeffrey Vergge

    , 2000

    "I can work all night on a project and feel fantastic and energized. When I go to bed I can't sleep because I'm so excited about what I just created."

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    Jeffrey Vergge

    Jeffrey Veregge is working as a senior designer for Masterworks. He started as an intern and worked his way up into production art, design, studio management—and now senior designer. “We’re a marketing company to nonprofits. We do catalogs, magazine ads, and digital.” Jeffrey springs into action when there’s an emergency, such as a typhoon or earthquake, to create needed materials for clients.

    In addition to his position at Masterworks, Jeffrey is known for his art, Salish Geek. “I take my passions for comic books, sci-fi, horror, fantasy, and blend it with my Native American heritage and designer background.” He jokes that he still has the same creative dreams that he did as a child. “I still read comics, I still love toys, I’ve never grown up and I don’t feel the need to do that. I feel connected to the characters that I’ve always loved. I’m connected to the genres that I care most about. “

    Jeffrey, who in 2000 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that he’s always had a talent for drawing. “Having those kind of passions and having those skills is never enough. If you really want to make it, you have to work at it.” He says that his education helped him to fine-tune his passion and focus it into a career path that’s led him to his present position. “I can work all night on a project and feel fantastic and energized. When I go to bed I can’t sleep because I’m so excited about what I just created.

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...
  • Steven James Taylor

    Steven James Taylor

    , 2006

    "I design not on paper, but with a pair of calipers, an exacto blade, and a hand tool."

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    Steven James Taylor

    Steven James Taylor is working as an advanced model maker for Apple, Inc. in Cupertino, California. He’s responsible for designing and creating interaction prototypes to support Apple’s industrial and interaction design. “I love how things are made and greatly enjoy solving mechanical problems and seeing a pile of nuts, bolts, and other parts come together into a working prototype,” Steven says.

    He says that a typical day consists of balancing his work between a few projects. “I generally work on [anything from] designing mechanical prototypes to making physical models that portray the designs and interactions’ intent.” Steven is excited to utilize his knowledge and skill to improve the products he works on. “I am able to [provide] a unique view of how to solve a problem when given one. I am very mechanically focused—more than design driven."

    Steven, who in 2006 earned an Associate of Applied Arts in Industrial Design Technology from The Art Institute of Seattle, says that his education provided the tools he needed to transition into his creative career. “It showed me that hard work and attacking the next challenge with vigor will get you far." He recommends that current students say yes when others say no. “Question the way you and others approach a problem. Find an answer when there appears not to be one. Start thinking differently, work hard, and do what you love."

    See ge.artinstitutes.edu/programoffering/90 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

    Read More...

What Will I Study?

Audio_Production

Music has power. I want some of that.

The Audio Production curriculum is real-world, hands-on, and focused on helping you develop the skills to produce live and studio music and to design sound for a full range of media, from concerts to film to the web. You'll study:

  • Audio Technology
  • Remote and Field Recording
  • Music Fundamentals
  • Science of Sound
  • Audio Recording
  • Broadcast Audio
  • Music and Studio Business
  • MIDI Production
  • Professional Communication
  • Digital Audio Workstations
  • Audio Post-Production
  • Audio Electronics
  • Audio Engineering
  • Studio Recording
  • Audio Mixing
  • Audio for Interactive Media
  • Sound Design
  • Streaming Media and Webcast

I'm looking for my proving ground.

At The Art Institutes system of schools, creativity is our core, our calling, our culture. Our Audio Production degree programs are built on that creative foundation. It’s also built on our knowledge that a creative career is not for the faint of heart. Because it’s tough out there, it’s tough in here. But we’ll support you along every step of your journey. That’s why we provide the mentoring and real-world experience you need to prevail, with faculty* who’ve worked in the field and internship possibilities at successful businesses. You’ll be encouraged and expected to be bold. To take risks. To push yourself and the people around you. It won’t be easy. In fact, it’ll be the hardest thing you’ll ever love.

*Credentials and experience levels vary by faculty and instructors.