Game Art & Design

Course Listing

Game Art & Design
Published January 1, 0001

Student Learning Outcomes

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Program Courses

CC115 Colour Theory
CC310 Preproduction and Project Management
CC401 Portfolio I
CC450 Production Team I
CC451 Production Team II
CCM131 Basic 3D Concepts
GAD100 History of Games
GAD102 Documentation for Design
GAD110 Game Design I
GAD120 Scripting I
GAD121 Mini Games and Prototyping
GAD122 Game Design II
GAD130 Level Design I
GAD131 Game QA and Prototyping
GAD140 Scripting II
GAD141 Creative Writing and Research
GAD200 Interactive Storytelling I
GAD210 Interactive Storytelling II
GAD230 Level Design II
GAD235 Online Game Scripting I
GAD240 Online Game Scripting II
GAD450 Game Design Workshop
GAD453 Portfolio II
GAD454 Mentor Studio
VGP100 Introduction to Computer Systems
VGP333 Programming for Game Engines
Media Arts Elective 1
Media Arts Elective 2
Media Arts Elective 3


Program Electives

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Note: The Art Institute of Vancouver reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.