Game Art & Design

Course Listing

Game Art & Design
Diploma
Published January 1, 0001

Student Learning Outcomes

See ge.artinstitutes.edu/programoffering/136 for program duration, tuition, fees, and other costs, median debt, salary data, alumni success, and other important info.

Program Courses

CC115 Colour Theory
CC310 Preproduction and Project Management
CC401 Portfolio I
CC450 Production Team I
CC451 Production Team II
CCM131 Basic 3D Concepts
GAD100 History of Games
GAD102 Documentation for Design
GAD110 Game Design I
GAD120 Scripting I
GAD121 Mini Games and Prototyping
GAD122 Game Design II
GAD130 Level Design I
GAD131 Game QA and Prototyping
GAD140 Scripting II
GAD141 Creative Writing and Research
GAD200 Interactive Storytelling I
GAD210 Interactive Storytelling II
GAD230 Level Design II
GAD235 Online Game Scripting I
GAD240 Online Game Scripting II
GAD450 Game Design Workshop
GAD453 Portfolio II
GAD454 Mentor Studio
VGP100 Introduction to Computer Systems
VGP333 Programming for Game Engines
Media Arts Elective 1
Media Arts Elective 2
Media Arts Elective 3

TOTAL CREDITS REQUIRED FOR GRADUATION 90

Program Electives

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Note: The Art Institute of Vancouver reserves the right to alter the sequencing of classes. Some courses are offered on a rotating basis. Students should consult their Academic Advisors and/or Department Chair when creating their course schedules to ensure they are following the recommended sequence. Students must meet all co/prerequisites for courses.